Recent Changes - Search:

Information

Installation

Documentation

 

Video throw

In this simulation, we superimpose the motion of a ball computed by solving the equations of motion with a video of a real such motion.
The user must adjust the initial conditions and the parameters so that both motions, the computed and the one displayed by the video, match closely.

Edit - History - Print - Recent Changes - Search
Page last modified on April 29, 2009, at 12:11 AM