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ElementsTextSet3D

A set is just an empty element, that can host other elements (and sets). As such, a set has a position and a size, and accepts a transformation, but you need to add other elements to the set to make it display anything on the panel. The great advantage of sets is that they allow manipulation of collections of other drawables as a whole.

Properties

Number of elements
NameDescriptionValues acceptedDefault
#Elements The number of elements in the set.An integer value. 
Position and Size
NameDescriptionValues acceptedDefault
Pos XThe X coordinate for the element.A constant or variable of type double,int or double[]. 
Pos YThe Y coordinate for the element.A constant or variable of type double,int or double[]. 
Pos ZThe Z coordinate for the element.A constant or variable of type double,int or double[]. 
Position []The double[] array with the coordinates of the element.A matrix with double values. 
Size XThe size of the element in the X direction.A constant or variable of type double or int. 
Size YThe size of the element in the Y direction.A constant or variable of type double,int or double[]. 
Size ZThe size of the element in the Z direction.A constant or variable of type double,int or double[]. 
Size []The double[] array with the size of the element in each coordinate.A matrix with double values. 
TransformThe transformation to apply to this element.Use the editor provided or read more about transforms. 
Visibility and Interaction
NameDescriptionValues acceptedDefault
Menu EntryThe name to display in the simulationĀ“s corresponding elements menu entry.A String constant or variable. 
VisibleThe visibility of the element.A boolean variable or a boolean array with true or false values. 
MeasuredWhether the element affects its parent panel's autoscaling.A boolean variable or a boolean array with true or false values. 
DraggableWhether the element can be moved.A boolean variable or a boolean array with true or false values. 
Drag GroupWhether dragging the element affects its group.A boolean variable or a boolean array with true or false values. 
Interaction IndexThe index of the element affected by the interaction.An integer value. 
SensitivityThe size of the hot spot in pixels (0 for the full element).A constant or variable of tipe int or int[]. 
On PressThe action to invoke when the element is pressed.The Java code to invoke for the action. 
On DragThe action to invoke when the element is dragged.The Java code to invoke for the action. 
On ReleaseThe action to invoke when the element is released.The Java code to invoke for the action. 
On EnterThe action to invoke when the mouse enters the element.The Java code to invoke for the action. 
On ExitThe action to invoke when the mouse leaves the element.The Java code to invoke for the action. 
Graphical Aspect
NameDescriptionValues acceptedDefault
TextThe text to display.A text in a string variable or within " ". 
FontThe font used to display text in the element.Use the editor to choose a font. 
OffsetThe exact drawing position relative to the element's coordinates.Use the editor provided or read about positions. 
RotateThe (counter-clockwise)rotation angle to apply to the element.A constant or variable of type double or int. 
Line ColorThe color used for the lines of the element.Use the editor provided or read about colors. 
Fill ColorThe color used to fill the element.Use the editor provided or read about colors. The special value null draws a hollow element. 
Line WidthThe thickness for the lines of the element.A constant or variable of type double or int indicates the thickness.1
Draw LinesWhether to draw the lines.A boolean variable or one of the constants true or false. 
Draw FillWhether to fill the element.A boolean variable or one of the constants true or false. 
DepthFactorA corrective double wich makes the element look closer (<1) or farther (>1).A constant or variable of tipe double or double[]. 
Textures
NameDescriptionValues acceptedDefault
Texture 1The first texture for the element.  
Texture 2The second texture for the element.  
TransparencyThe texture transparency.A constant or variable of tipe double. 
CombineWhether to combine the textures with the element fill color.A boolean variable or one of the constants true or false. 
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Page last modified on December 07, 2010, at 05:54 PM